| Pulsing | 7 |
| Pulsating, to a poet | 20 |
| Palpitating | 11 |
| Like the heart during a horror movie | 36 |
| Like a thumb struck with a hammer | 33 |
| It begins some board games | 26 |
| Suffix with symptom | 19 |
| Suffix with axiom | 17 |
| Suffix with system | 18 |
| Suffix with problem | 19 |
| Idiom ending? | 13 |
| Suffix with idiom | 17 |
| Suffix for axiom | 16 |
| Problem ending? | 15 |
| Problem ender? | 14 |
| Axiom ender | 11 |
| System ending? | 14 |
| Symptom suffix | 14 |
| Symptom carry-on | 16 |
| Suffix with problem or system | 29 |
| Suffix with emblem or problem | 29 |
| Suffix with emblem | 18 |
| Suffix with "symptom" | 31 |
| Suffix for problem | 18 |
| Suffix for emblem | 17 |
| Suffix for "emblem" | 29 |
| Suffer ___ (have spasms) | 24 |
| Problem's end? | 18 |
| Problem suffix | 14 |
| Problem follow-up? | 18 |
| Problem finish? | 15 |
| Problem ending | 14 |
| Of the kind of: Suffix | 22 |
| Lymph suffix | 12 |
| Fan tail? | 9 |
| Ending with system | 18 |
| Ending with axiom | 17 |
| Ending for system or emblem | 27 |
| Ending for system | 17 |
| Emblem tag-on | 13 |
| Emblem attachment | 17 |
| Add-on to dram | 14 |
| Ends in ___ (requires overtime) | 31 |
| End in ___ | 10 |
| End in ___ (require overtime) | 29 |
| Play to ___ | 11 |
| What some games end in | 22 |
| Play to __ | 10 |
| In ___ (even) | 13 |
| End in ___ (draw) | 17 |
| End in __ | 9 |
| End in ___ (be deadlocked) | 26 |
| Play to __: draw | 16 |
| Play to ___ (draw) | 18 |
| Play to ___ (deadlock) | 22 |
| Even, after "in" | 26 |
| End in ___ (be even) | 20 |
| End in __ (come out even) | 25 |
| " . . . ___ of sympathy with other men": Emerson | 58 |
| Two silkworms raced and ended in ___ | 36 |
| Force ___ (draw) | 16 |
| Ended in __: drew | 17 |
| End in --- (overtime requirement) | 33 |
| End in ___ (finish evenly) | 26 |
| End in ___ (come out even) | 26 |
| End in __ (draw) | 16 |
| Cause of overtime | 17 |
| Break __: take the lead | 23 |
| " . . . ___ of sympathy": Emerson | 43 |
| What some World Cup games end in | 32 |
| What some teams play to | 23 |
| What some sporting events end in | 32 |
| Two silkworms raced and ended in --- | 37 |
| Play to ___ (have no winner) | 28 |
| Play to __ (draw) | 17 |
| It's ____: overtime cause | 29 |
| In -- (even) | 12 |
| If two silkworms raced they'd end in ___ | 44 |
| Ended in ___ (required overtime) | 32 |
| End in -- (require overtime) | 28 |
| End in -- (have no winner) | 26 |
| End in -- (finish evenly) | 25 |
| End in __: come out even | 24 |
| End in _____ (draw) | 19 |
| End in _____ (come out even) | 28 |
| End in _____ | 12 |
| End in ___ (require extra play) | 31 |
| End in ___ (require extra innings) | 34 |
| End in ___ (have no winner) | 27 |
| End in ___ (go to overtime, maybe) | 34 |
| End in ___ (dead heat) | 22 |
| End in ___ (be headed to overtime, perhaps) | 43 |
| End in __ (require overtime) | 28 |
| Break ___ (go into sudden death) | 32 |
| "Two silkworms raced. They ended in ___." | 51 |
| "It's ---! We go into overtime!" | 46 |
| "___ is like kissing your sister" | 43 |
| "___ goes to the runner" (baseball rule) | 50 |
| "__ is like kissing your sister": sports chestnut | 59 |
| "__ is like kissing your sister": football coach's lament | 71 |